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Well, real life has been a bit busy and I fell far behind on writing posts, but here goes nothing again.
As of tomorrow, or at least 99% as of tomorrow, cross realm raiding will be releasing. Besides rogue-ing it up, I love gathering achievements. I believe that I am not the only one in this boat, so that is why I am writing this post. My goal is to populate my Real ID list with anyone who is interested in 5 man, raid, or battleground achievements.
I plan on announcing large raids and achievement runs on this blog and will try to hook up others interested as well.
For now, add me on Real ID if you are interested and watch for announcements.
My real ID is: firstname.lastname@example.org
Well, I was talking to some guys over at MMO-Melting Pot and they pointed me to their in-depth guide about the Legendary Daggers. In the interest of efficiency, I see no reason into putting my time into a step by step walkthrough that has already been done very well. The link to their guide can be found below:
As for my contribution, I am going to focus going through each step of the specific quests when going about getting your awesome and dangerous Daggers.
This first map will give you a rough estimate for sneaking through to Ravenholdt Manor. Just follow the green line to the coil of rope in the back and jump in the open window. Watch out for the standing guards (dots) and the patrols that follow the arrow paths. You can use Distract and Sap to slow and incapacitate the guards, and Sapped guards will not alarm when they are inside your circle.
This second map is a bit more detailed and will get you to Creed for Assassin’s Creed, I mean Assassinate Creed. Same sort of Legend as before, the Crown in the Military District is Creed.
A video of the sneak through to Creed can be found here, helpfully made back on the PTR by Method.
Next part will go over the Gilneas portion of the quest and the initial gem cluster gathering.
If you are just starting the legendary quest, you will be very happy for your first pull of this boss. Just make sure to pickpocket her before the fight and don’t worry about the other rogues in your group, her pockets currently reset after 5 minutes or a wipe, which is plenty of time to get all your rogue brother’s a ring as well. Overall abilities and strategy are available for viewing *here*.
The fight has three phases in essence. Phase one or the “Main Phase” consists of her standing in the middle and a basic spank and tank mechanic. I would suggest that rogues save their cooldowns until after a phase shift back into the Main Phase because she takes 100% increased damage for a short time. The other things a rogue needs to worry about in this phase are Ice Tombs, which work like Sindragosa’s in that they must be broken open to save your buddies, but they do not spread to nearby players. In most cases, your raid will have the ice tomb targets stack near the boss so they can be cleaved down quickly while still damaging the boss. In this case, Blade Flurry excels for combat rogues and FoK does wonders for Assassination (sorry sub, better stick with either focusing one at a time or stay on the boss and let your raid members do the breaking).
Phase two is actually two alternating scenarios covered here:
The first of the two is her Ice Phase, in which she forms a bubble around herself and the middle area of the stage and sets two rotating Ice Crystal walls spanning the diameter of the stage in a clockwise manner. She will also be shooting Ice Crashes that will hit wherever there is a blue circle on the ground. To get her out of this phase, your raid must destroy the four Crystals spaced around the stage.
The second of the two phases is the Lightning Phase. In this phase, there are 4 conductors in the same places as the crystals were and 1 lightning add. Your raid needs to kill the lightning add near one conductor to short it out, then form a chain to spread the lightning all the way to the other 3 conductors. There is also a periodic lightning damage spell going out constantly as AOE.
Ice Phase: Sprint to get to a crystal asap when she goes into the phase and watch for where the Ice Walls are spawning. Be warned that the animation for the Ice wall is SMALLER than the actual area of affect so give it some extra room. Your main goal here is to get to a crystal right behind the leading Ice Wall and unload on it before having to move on. Not much specifically here for rogues besides using sprint when you fall behind, but please make sure not to tunnel vision and die. When there is only one crystal left, you should save Sprint or Shadowstep to use in order to get to the boss quickly, because she will be taking increased damage for a short time.
Lightning Phase: Let your tank pick up the add and then dps it down hard as only a rogue can. You can use feint to lower your AOE damage taken and Cloak can be used to resist all damage for its duration in this phase. After the add is down, help with the lightning chain, but be ready to use Sprint or Shadowstep to get to the boss as soon as the last conductor is down to maximize your uptime on the boss while she is weakened.
Rogue Loot: Will be added shortly
I am planning to flesh out the main bits of the site this weekend to get it in a state to moved forward. This will include actually putting links on my helpful links page as well as setting up the site with better images and themes.
I have done another quick hand drawing for the Ravenholdt sneak quest, complete with Morstrasz hanging out in the cave that I will upload soon.
Was just reading Cynwise’s blog and saw this news post;
Apparently you can now queue with your Real ID friends for BG’s, which is a welcome change in my opinion. Now the question is whether cross-realm raiding with your friends will be possible in the future.
What other features do you all hope to see come to the cross-realm grouping capability?